TelcoNews New Zealand - Telecommunications news for ICT decision-makers

Virtual Reality (VR) stories - Page 29

Strap on a headset and enter a computer-generated world where interactions and movement bring person and machine closer together. As a simulation, experiences can vary from closely matching the real world, through to fantastical environments limited only by the imagination of their developers. VR is typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A non-immersive example would appear on a normal screen, semi-immersive might add a headset, while fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and include video gaming, training simulations including in military, healthcare and business, and travel and leisure.
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You're invited: Techweek'17 at MOTAT
Mon, 24th Apr 2017
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robots
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gaming
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digital entertainment
MOTAT Techweek’17 is coming up, an event that celebrates the reshaping of the world through innovative, exciting technology.
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Nokia announces OZO Reality vision for VR
Fri, 21st Apr 2017
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smartphones
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ar, vr & metaverse
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Nokia heralds a new era in VR with the unveiling of OZO Reality, promising a seamless blend of the real and virtual.
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Announcements galore at Facebook's F8 event
Wed, 19th Apr 2017
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ar, vr & metaverse
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facebook
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ar
Facebook has finished the first day of their F8 2017 event where developers flock to explore the future of technology.
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Review: Persona 5 continues an excellent year for the PS4
Mon, 10th Apr 2017
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gaming
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reviews
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digital entertainment
The PlayStation 4 console has had many great exclusives in 2017 and it's only the month of April. The latest hit is Persona 5.
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Augment your world: Virtual reality summit comes to NZ
Fri, 31st Mar 2017
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ar, vr & metaverse
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ar
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vr
The Magnify Virtual Reality and Augmented Reality Expo is coming to New Zealand, showcasing the latest in VR and AR technology.
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Should IT pros care about augmented reality?
Mon, 27th Mar 2017
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gaming
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hyperscale
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dc
AR might revolutionise business, but for IT pros, it’s likely to just mean business as usual—and next-level gaming at home.
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Weather forecasts meet virtual reality with launch of AccuWeather app
Thu, 23rd Mar 2017
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digital entertainment
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ar, vr & metaverse
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gear vr
Step into the storm with AccuWeather's new VR app, offering immersive 360-degree weather experiences in collaboration with Samsung.
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How to speak like a data center geek: Virtual reality
Fri, 17th Mar 2017
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hyperscale
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dc
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ar, vr & metaverse
Tech giants like Facebook are all in, with the company saying it could spend $3 billion in the next decade to improve virtual reality.
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Exciting new tech at Te Papa for innovative learning
Wed, 15th Mar 2017
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ar, vr & metaverse
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e-learning
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te papa museum
Virtual Reality, 3D printers, 3D scanners, touch tables, and telepresence technologies will enable learners to connect in real time.
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Gartner: The Edge will eat the Cloud
Wed, 8th Mar 2017
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edge computing
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cx
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martech
Customer experience won’t simply be defined by a web site experience. The cloud will have its role, but the edge is coming, and it’s going to be big.
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Photo gallery: HP Partner First Forum 2017
Fri, 3rd Mar 2017
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ar, vr & metaverse
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auckland
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engineering
VR to revolutionise industry, a reinvented mobile office, the home of tomorrow and security for all were on show at HP Partner First Forum yesterday.
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Mobile World Congress 2017: Samsung unveils new tablets and VR with controller
Mon, 27th Feb 2017
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ar, vr & metaverse
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mobile world congress
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gear vr
Samsung has introduced the Samsung Galaxy Tab S3 and the Galaxy Book at Mobile World Congress, which kicked off this week in Barcelona.
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Australian VR headset market facing 'chicken and egg' scenario
Thu, 23rd Feb 2017
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telsyte
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ar
More than 200,000 VR headsets were sold in Aussie in 2016 – but the market is being impacted by the number of offerings and lack of killer content.
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The biggest tech & digital trends we're getting excited about this year
Mon, 20th Feb 2017
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uc
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data analytics
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martech
We’re at a huge moment in time for the digital and technology world. With new ideas testing the boundaries, we’re entering an exciting new phase.
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VR standalone devices to see whopping 405% CAGR through 2021
Tue, 14th Feb 2017
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ar, vr & metaverse
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abi research
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mr
After a content-starved market introduction, virtual reality (VR) is set to flourish off a swath of new and compelling content choices.
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Where is virtual reality headed in 2017?
Thu, 9th Feb 2017
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ar, vr & metaverse
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digital marketing
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ar
It is anticipated that in 2017, there will be a wave of 360° content making an appearance as brands take the VR plunge.
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Can virtual reality change how businesses see things?
Wed, 8th Feb 2017
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hyperscale
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dc
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iaas
VR's forecasted £30bn boom could redefine industries beyond entertainment, from automotive design to healthcare.
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DX to drive 75% of Kiwi IT spend by 2019 says IDC NZ
Tue, 7th Feb 2017
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iot
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digital transformation
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Technologies enabling DX will drive more than 75% of Kiwi IT spend by 2019 with 50% of all infrastructure and software spend being cloud-based by 2020.
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DX to attain 'macroeconomic scale' in Australia in next three to four years
Mon, 6th Feb 2017
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digital transformation
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iot
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partner programmes
Digital transformation will attain macroeconomic scale over the next three to four years and the channel will play a big part on the cloud front.
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Vodafone's two cents on what lies ahead for tech
Wed, 1st Feb 2017
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data analytics
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martech
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iot
Vodafone forecasts a tech revolution with cyber security, AR, and diversity at the helm as it champions a more inclusive future.